Darksiders II details
| Formats: | 15 PS3, Xbox 360 |
|---|---|
| Players: | 1 |
| Genre: | Adventure |
| Collections: | August - Games, Top Xbox 360 Games |
| Developers: | VIGIL GAMES |
| Rental release: | 21 Aug 2012 |
Most helpful review
follow up
By hatebreed (18 reviews) , 24 Aug 2012[Highly rated reviewer]
After playing the game for over 50 hours i felt it was in need of a follow up to my last brief review. This game is really amazing and never fails to keep me entertained and where games in the past have lost my concentration this keeps me interested non stop even with the two 8 hour sessions i never felt bored at all. The puzzle aspect is better this time around the puzzles may not as hard but there is plenty of them to keep you thinking.
The bosses are fairly tough but once you get used to them its easy enough to work out how to beat them.The quests are neither long or short and are action/puzzle packed unlike darksiders 1 where the last 4 hours you seemed to be stuck in the same place. Story lasts for around 25 hours if playing on normal
There are 2 free weapons when you sign up with them in game or online and 1 is free from facebook these are a must and will help until your well into the game.
My original 9/10 is now replaced with 10/10 but thats my opinion- Was this review helpful to you?
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(9)r e yh
By gardner123 (1 review) from Taunton , 25 Oct 2012very good game much enjoyed it
its fun but annoying at times worth getting tho game play is awesome ite- Was this review helpful to you?
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Darksiders II just gives you more of the same
By TCGSeymour (3 reviews) from Cambridge , 09 Oct 2012Darksiders II might not be the game you were hoping for after finishing the first game a couple of years ago.
The sequel was screaming out for a four player co-op game featuring all Four Horseman of the Apocalypse (War, Death, Fury and Strife), but what you get here is some more of the same.
The first game very much wore its influences on its sleeve, heavily borrowing from games like The Legend of Zelda and Darksiders II is no different.
This time you play as Wars brother Death and the story plays out concurrently with the first game, although this is only really alluded to a few times.
Death is looking to clear Wars name by resurrecting humanity at the Well of Souls. Cue dozens of fetch missions to retrieve objects which are usually broken into three pieces and scattered across dungeons guarded by big bosses.
Combat is the main area of improvement in Darksiders II with a selection of moves which are easy to pick up but feature enough depth to keep things interesting. Again, Vigil has borrowed heavily from Devil May Cry and God of War in how it has approached the fighting system.
Deaths primary weapon is a scythe split in two allowing him to approach combat with Kratos-style blades. Theres also a secondary weapon slot which lets you decide if you want to get in close and fast with claws or slow and punishing with giant hammers or axes.
Slicing up bad guys gains experience points and Death can be upgraded across two skill tree paths to improve Harbinger attacks or Necromancer black magic skills.
Death is much more agile than his lumbering brother and the emphasis is on zipping about the battlefield to get the drop on foes. Unfortunately theres not a huge amount of variety with the enemies you face so the combat system is actually more complex than anything you come up against.
Even the boss battles are fairly straightforward as not many insist on using power ups you acquire as you progress through the game. You can pretty much approach most of them head on like any other enemy as long as you dodge like a mofo.
The other big change is the addition of a light-RPG style loot system which allows you to upgrade and change weapons and armor. Theres quite a large variety to choose from and if youre lucky enough to find some possessed weapons you can feed weapons left in your inventory to boost specific stats to make some super killing tools.
The loot system does prompt you to change your load outs quite often and as a result you end up using a lot of different weapons. This helps to keep things fresh with the combat as you switch between arm blades, maces, axes and hammers.
Repetition is ultimately Darksiders IIs biggest downfall. The process you go through with each dungeon lacks variety and while there are some challenging puzzles along the way, theres not much to do beyond fetching keys and opening gates.
While the high-fantasy style world is large and well realised, I never felt the need to explore it. This was made worse by the fact that you can fast travel to any location in the world, even within dungeons, which is great for eliminating loads of back tracking, but it sells the world Vigil has created short because you just skip through all of it.
If only it was possible to skip through the story too. The first game left me intrigued about where Vigil would go with the sequel but Darksiders II doesnt really offer up any answers to the questions raised by the first game and pushing through the final third felt like a chore. Theres a third person shooter segment which is excruciatingly tedious to play through.
I would describe Darksiders II as a bit of a filler. Are you missing God of War? Frustrated by the lack of frequency Nintendo churns out a new Zelda? Darksiders fills that gap, but only while youre waiting for the real thing.
Theres no real element of innovation, more a respectful imitation of solid combat and dungeon puzzles influenced by great games of the past - if thats enough for you then Darksiders II will do.- Was this review helpful to you?
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Not so good
By Stonecrow (3 reviews) , 05 Oct 2012When finaly giving the first game a go, I really enjoyed it, so eventually I got around to playing this one.....my god its so boring, to much running about unlocking doors compared to fighting, so only rent rather than buy.- Was this review helpful to you?
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Dull, Hackneyed and Uninspired.
By Therearenonames (5 reviews) , 03 Oct 2012This game is extremely dull, if walking around corridors fighting generic foes with a weak dull plot is what you enjoy this game will keep you going for ages. If you prefer a game that has some kind of engaging story or decent gameplay then you are going to be dissapointed. The graphics aren't good but they are not downright bad the main problem is that it is all so run of the mill. There is nothing here we haven't seen done better a million times before.- Was this review helpful to you?
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bugs , glitches and frustration
By a customer , 14 Sep 2012iv'e played over 150 games for both the xbox 360 and ps3 and have never come across a game with more glitches than this , yes every game has bugs and glitches that's to be expected , but darksiders 2 has to many game breaking faults that stop you from completing the game despite having a patch. without the glitches i would give this 8. 5/10 , sure this may receive another patch in the near future but does not excuse the developers from releasing a broken game. if you've played this and completed it count yourself lucky , but would not recommend this game to anyone until all problems have been properly fixed.- Was this review helpful to you?
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