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A late entry on Dreamcast, Sega's stealth-puzzler Headhunter made relatively little noise when launched in 2001. But those who did have the pleasure of the DC adventure were kindly rewarded with a fine blend of level design, intuitive controls and character development. Almost three years on, a respected software-only Sega has .. Read more
| Genres | Adventure, Shooter |
|---|---|
| Format | PS2, XBOX |
| Number of players | 1 |
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A late entry on Dreamcast, Sega's stealth-puzzler Headhunter made relatively little noise when launched in 2001. But those who did have the pleasure of the DC adventure were kindly rewarded with a fine blend of level design, intuitive controls and character development. Almost three years on, a respected software-only Sega has put the finishing touches on Headhunder: Redemption, a direct sequel that tells the next chapter in protagonist Jack Wade's gripping adventures. When Jack and his sassy sidekick Leeza X stumble upon an arms smuggling operation that threatens the status quo, they must work together to deliver an oblivious world from impending catastrophe, confronting their darkest fears beneath a chilling shroud of evil that blankets the city. Like most stealth affairs, Redemption is a real epic. Fundamentally, Redemption is much like its predecessor in that players must negotiate a series of enemy-infested corridors, hidden paths and secret rooms by using a variety of stealth techniques and futuristic weaponry. Playing as either Jack or Leeza, gamers come equipped with the best in stealth tactics. In many ways similar to the acclaimed Metal Gear Solid games, either of the two leading characters are able to sneak, cling to walls, hang off ledges and shimmy their way through the game's sizeable levels through a series of highly intuitive - almost automatic - controls. In combat though, only your dexterity with a control pad will prove your skills. You'll often find yourself at the end of a dark corridor filled to the brim with enemy fire, and as is often the case, you'll have to completely clear the room before you can move on. However, there is usually a plethora of props to hide behind, affording players the option to choose how they move through the game. Redemption is clearly more advanced and refined when compared to its predecessor. It's involving, it looks much better, and it's an all round enjoyable adventure.
| Certificate | |
|---|---|
| Developers | AMUZE |
| Publisher | SEGA |
| Genres | Adventure, Shooter |
| Released | Production year: 2004 PS2: 27 Aug 2004 Xbox: 09 Jun 2006 |
| Number of players | 1 |