ICO details
| Format: | 7 PS2 |
|---|---|
| Players: | 1 |
| Genres: | Adventure, Arcade/Platform, Puzzle/Board/Casino, Role-playing |
| Developers: | SCEJ |
| Rental release: | 17 Feb 2006 |
Most helpful review
I wouldn't bother...
By circusmaximus (10 reviews) from Birmingland , 13 Apr 2007[Highly rated reviewer]
A game should draw you in and give you incentives to want to persevere, and not have you reluctantly play it for 9 minutes and then slip it back into its paper sleeve and then back into an envelope.
The lack of any instruction manual, or info on how to play it within the game didn't help either.- Was this review helpful to you?
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- No (41)
All reviews
(21)Arthouse indeed.
By MisanthropicSam (3 reviews) from Isle of Wight , 28 Feb 2011THIS REVIEW CONTAINS SPOILERS Show review anywayHide
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- No (2)
What's another word for 'Atrocious'? ...
By Seeker360 (10 reviews) from Coventry/Lancaster , 27 Mar 2009I rented this game because ever since its release I had heard such amazingly positive things about it, particularly from games review magazines and websites.
Unfortunately, I am sorely disappointed by this game - so much so that after three or so hours of playing it, I have come to the conclusion that I would rather have two stakes ploughed through my eyes than I would play any more. On a superficial level, it is graphically and technically a poor effort, even by PS2 standards, with glitches aplenty. That said, as an RPG fan, I can appreciate great games even if the graphics are poor...However, gameplay is no better... It's repetitive, unrelentingly difficult and doesn't offer any help or guidance. Every time you enter a new room you feel like the disc may as well have stopped running because it is uninspiringly dull, unatmospheric and offers no motivation to play. Each environment is drab and samey, and the music is soulless and offers nothing but further annoyance to the game. The story is a lot weaker than I was expecting, and fails to capture you at all. Overall, my experience of ICO was one of the worst I have had in the 16 years I have been playing games. I would STRONGLY recommend leaving this one be - I only hope that Shadow of Colossus does not fall foul of the same unjustified praise...- Was this review helpful to you?
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- No (5)
Very chilled, very artistic game.
By a customer from Selby , 20 Jan 2009This is what Prince of Persia might be like, if it had taken half a Vallium. Set in a massive castle, it's a classic story told in a nice, gentle, unassuming, artistic way. Ico isn't an incredibly long game, and the puzzles are relatively easy to solve, so renting it won't hog a DVD slot for months. You should get through it in 8 to 10 hours, even if you're a casual platformer. The game has a little bit of action from time to time, where speed is moderately important, but (quite frankly), you don't have to be a button-mashing hero to defeat the enemies at all. In fact, most enemies can just be run around (which is what I did for the most part). The graphics are stunning, and the music is just divine. More art than game. I love it!- Was this review helpful to you?
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Disappointing
By a customer from Leicester , 03 Dec 2008I didn't like this title as much I thought I would. I won't be getting this any time soon.- Was this review helpful to you?
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- No (3)
Intriguing and innovative - in short, brilliant!
By BigCheese (4 reviews) from Fordingbridge , 05 Jul 2008Whether you love or hate this game, you have to acknowledge its originality. I for one love it: the lack of in-game instructions or a tutorial level (which I absolutely hate in games like this) and even the lack of an immediate clear goal or an explanation of how the universe works makes this a challenge -and a very enjoyable one- for this experienced adventure gamer.
The graphics are realistic and atmospheric, but you do have to remember that is the atmosphere of a prison-like castle, so don't expect an enormously visually 'stimulating' game (in the Mario or Half-Life sense). At times the collision detection is a little glitchy - still, you have to remember the game is six years old!
Perhaps the bravest move is the lack of any in-game background music -unheard of in a game of this genre- but this for me only adds to the atmosphere of the whole thing, as you can hear the rush of water in the underground caverns or wind on the battlements and almost feel you are there
The game also achieves that rarest of things: being genuinely sweet in the depiction of the relationship between the main characters, without being nauseatingly twee and over-the top; there are also some really nice touches in the way the characters interact - and even how you save the game!
In short, the whole thing really draws you in: this really is the closest thing I have found to a truly interactive film-like gaming experience!- Was this review helpful to you?
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