Starhawk details
| Format: | 16 PS3 |
|---|---|
| Players: | 1-32 |
| Genres: | Adventure, Fighting, Shooter |
| Developers: | LIGHTBOX |
| Rental release: | 11 May 2012 |
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Most helpful review
Excellent in space and on the ground.
By Trajiin (8 reviews) from Birkenhead , 12 May 2012[Highly rated reviewer]
Before I start this review could I please ask people to actually elaborate on why they disliked/liked the game. looking at the previous review I doubt that person has actually even played the game.
Ok, first off, this game does require an online pass for the multiplayer but I would still recommend this to anyone wishing just for a single player.
The game takes place in a future Western sort of setting and from the start it immediately grabbed me. Once you have got the hang of calling down stuff like walls, turrets, ect. Every battlefield becomes a tactical dream. Think of Bioshock 2 when you have to prepare the area before collecting Adam. It's like that but on a grander scale.
Also the dogfights in space on the hawk is superb especially when dispatching the enemy then landing whilst transforming into a mech to combat ground forces.
overall a must rent or buy if you want multiplayer.- Was this review helpful to you?
- (6) Yes |
- No (2)
All reviews
(7)EPIC Space Opera - Dune, Starwars - Pick your battle
By HanSolo (5 reviews) from Isle of Man , 01 Oct 2012I missed all the hype surrounding this game. I never played Warhawk as multiplayer just wasn't my thing at all. That was then though and when the Starhawk campaign was released on the PSN and, more importantly, free on PS+ I thought I'd give it a whirl. Everybody was telling me that the campaign was little more than a 8hr tutorial for the multiplayer and that is a fair assessment. There are so many enjoyable aspects of the gameplay from the ground based battle and build system to the dogfighting Hawks in low orbit, that the single player has little choice but to flip from one to the next in order to familiarise the player with all the aspects of the game. It is a good enough balance but it is not until the final stages that you get to incorporate a fairly decent combination of the two.
My multiplayer experience is 'fair' I would say. I don' t shirk away from the aspect of the game but it is not the driving force behind my purchase or time. I have experienced the usual COD, MOH, FIFA, Red Dead Redemption etc. My enjoyment of these have been mixed. The FPS's are just that and little more, usually fast paced and over in a matter of minutes, I always find that due to their very nature you feel as though you are playing without the ability to move your neck and miss an attack coming in from your, would be, peripheral vision. This might be a mute point as the popularity of these titles could speak for themselves but there is no denying that 'virtually' blasting away a fellow human being is not without a certain sense of fun.
Where FPS's fail the likes of Red Dead Redemption succeed. Vast open world experiences where the spirit of co-operation is more rewarding than acting the irritating sod whose sole purpose is to remove your head from your shoulders as soon as they spawn.
So with this in mind we move onto the heart and soul of Starhawk and dip our toes into the vast ocean of detail that is the multiplayer experience.
The easiest way to get in on the action if to go for the 'Quickmatch' option where you will be flung into the nearest battle regardless of game type. This may catch the noob out as some elements gameplay are only available in certain modes so to refine your selection you can use the listed games selection. This will bring up a refreshable selection of good connection quality created games so that you can choose between DM, TDM, CTF etc.
The real beauty of these matches is the epic sense of scale dedicated to matches. Forget frantic 5 minute scrambles and settle down for 30 - 45 minutes of all out war. Given this timescale the player can truly immerse themselves into the experience and relive the classic battlefield action that was first experienced watching Star Wars or Dune.
The battle and build engine means that you can create an environment best suited to your game style. Snipers can set up watch towers, fortify your base with supply bunkers and walls. Each building is usable by every team member. Supply bunkers are a weapons cache and can only be accessed by your team. Garages and corrals are constructed to generate Tanks, jeeps (Razorbacks) and awesome speederbikes known as Sidewinders which sound fantastic which their whump whump engines a cross between the batpod and pod racers.
Vehicles are a good thing too as the maps can be huge, really huge. So to help the player along team members can construct outposts in order to re-deploy (Respawn) nearer the enemy. Re-deployment itself is ingenious, a player will hurtle toward the planet surface in a metallic pod and hopefully land on an enemy's head before erupting from this protected egg to cause havoc.
Another of my favourite touches is 'Explore'. Essentially pick a map and free-roam to familiarise yourself with it without the punishment of death.
The 'Homeworld' option is great too. Players use these maps like a hub in order to hang out in until friends have finished lunch and are ready to play. In the mean-time you guys can practise building and playing with all the toys including the Hawks in a beautifully rendered environment.
The environments are truly stunning and these add more to the sense of scale than anything else. Each location is a work of art as is the score. The music is, I have to say it again, EPIC. It is right up there with Zimmer and Howards Batman/Dark Knight. Cleverly what is a touch of class is that the music will fade away to silence during a lull and will build back in once you have made a kill or jump on a vehicle. The whole system feels tailored to ensure a player has the best of experiences.
I have only scratched the surface and pointed out a few details which are special to me but leave me to say that this is one of the most enjoyable Multiplayer games I have ever played. It truly is better than any FPS I have played and is much more polished than the awesome Red Dead Redemption. Yes the campaign is a little flat but it does help out the un-initiated so much.
It is an easy game to play but as with all the greats it takes a long time to master.
This game is a jewel. It takes some getting used to. Bit with a little investment you will be treated to something a bit special. Starhawk delivers treats as you peel back it's many layers of detail and immersion. It is truly innovative and given a chance you may see what you have been missing with the annual remakes offered from the FPS franchises.- Was this review helpful to you?
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Pretty good
By improdz (2 reviews) , 03 Jul 2012Recieved it today, its got a pretty good single player, shame it hasnt got multiplayer without spending nearly £10 on a code for a few weeks, so deffo no multiplayer for me. if you like future shooters then i deffo recommend you trying this.- Was this review helpful to you?
- (1) Yes |
- No (0)
Don't bother!
By JohnPaul_II (1 review) , 23 May 2012I'm really getting sick of this.
Renting a game to try before I buy, only to be told that the game requires an 'online pass' to play online. This is pure greed and stupidity on the part of Sony, nothing else. I'd expect this from EA or Activision, but the fact that this is coming from Sony themselves is really worrying.
Don't bother with it - it's so crippled that it's not even worth a rental.- Was this review helpful to you?
- (3) Yes |
- No (17)
Excellent in space and on the ground.
By Trajiin (8 reviews) from Birkenhead , 12 May 2012[Highly rated reviewer]
Before I start this review could I please ask people to actually elaborate on why they disliked/liked the game. looking at the previous review I doubt that person has actually even played the game.
Ok, first off, this game does require an online pass for the multiplayer but I would still recommend this to anyone wishing just for a single player.
The game takes place in a future Western sort of setting and from the start it immediately grabbed me. Once you have got the hang of calling down stuff like walls, turrets, ect. Every battlefield becomes a tactical dream. Think of Bioshock 2 when you have to prepare the area before collecting Adam. It's like that but on a grander scale.
Also the dogfights in space on the hawk is superb especially when dispatching the enemy then landing whilst transforming into a mech to combat ground forces.
overall a must rent or buy if you want multiplayer.- Was this review helpful to you?
- (6) Yes |
- No (2)
what happenned to originality ?
By a customer , 12 May 2012The single player? The story was a joke I've seen 12 year olds come up with a better story. To start with the 'Source' isnt really explained very well and your reason for being? Well someone died so you left and now you've come back to finish another job WOW what a incentive...The cast isnt exactly memorable and the main character is well boring :/ So your infected by the 'source' and what do you get from it? you collect more blue orbs which is used as a resource to call down building....right and how exactly does that work? Really could have done more with it but sadly they didnt.
The preparing the battle field? You can in a way but really the enemy's pops down here then way over there and then if you have to move things around well while you've got the menu up have fun being a sitting duck plus your energy is limited and so is the amount of structures so by the time you run back to de-construct to get energy back well enemy's already waiting for you.
The calling down buildings? Been done before and to be honest it was really implemented that well. It is obviously more a online game if you want the full experience but paying 40£ for it ? No thank you that's a tad steep considering the lack of content and imagination.
Its okay 5/10 at the best as its nothing special or note worthy so really doesn't deserve a 5/5 or 10/10- Was this review helpful to you?
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