The Chronicles of Narnia: Prince Caspian details
| Formats: | PG PS3, Xbox 360, Wii, PS2, 7 DS |
|---|---|
| Genre: | Adventure |
| Developers: | TRAVELLER'S TALES |
| Rental release: | 20 Jun 2008 |
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Most helpful review
As dull as expected
By William Brown from Edinburgh , 21 Jul 2008[Highly rated reviewer]
Should've known better.Like so many games of films it just doesn't have any ideas at all. It stretches out everything to incredible length as if making something take a while and making the levels take an age will improve things - obviously the very opposite is true. One example - you keep having to open boxes to get fairly worthless prizes. In a normal game you'd tap a button once or twice and it opens. Here you have to keep tapping till your finger is ready to fall off and the will to live has left the building. Every easy enemy has a hundred just as easy pals behind him and you have to clear them all to advance two inches. The only challenge in sight is can you keep awake long enough to finish any bit of it. Paint a wall and watch it dry. Much more entertaining.- Was this review helpful to you?
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(1)As dull as expected
By William Brown from Edinburgh , 21 Jul 2008Should've known better.Like so many games of films it just doesn't have any ideas at all. It stretches out everything to incredible length as if making something take a while and making the levels take an age will improve things - obviously the very opposite is true. One example - you keep having to open boxes to get fairly worthless prizes. In a normal game you'd tap a button once or twice and it opens. Here you have to keep tapping till your finger is ready to fall off and the will to live has left the building. Every easy enemy has a hundred just as easy pals behind him and you have to clear them all to advance two inches. The only challenge in sight is can you keep awake long enough to finish any bit of it. Paint a wall and watch it dry. Much more entertaining.- Was this review helpful to you?
- (3) Yes |
- No (1)
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