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Starfox Adventures on GameCube (2002)

Starfox Adventures cover art

Average rating: 67%
1231071614201210
3.5 stars out of 5
from 129 members
 
Certificate: Certificate: 3
User collections: My Gamcube Game Collection
Developers: RARE
Format: GameCube
Number of players: 1
Released: 22/11/2002

Brief synopsis of Starfox Adventures

What an eventful history this game has had. Originally an N64 game by the name of Dinosaur Planet, it eventually got scrapped due to the moribund state of the host machine and was reborn as an exciting new prospect for the GameCube. Soon later, the game acquired the Starfox license and subsequently resurfaced as Starfox Adventures: Dinosaur Planet, only to lose the Dinosaur Planet bit a little further down the line. So now we have Starfox Adventures - essentially Dinosaur Planet, but not really.

Set eight years after the defeat of Andross in the previous Starfox 64 - Lylat Wars to all you Brits - the plot sees the Starfox team discover a beautiful prehistoric planet (can you guess its name?). A sinister tyrant known as General Scales rules over this planet, so Fox McCloud and his buddies embark on a quest to free the inhabitants from Scales' evil clutches and restore peace to the primal paradise.

Taking control of team leader Fox, players explore vast, 3D worlds lush in forestry, animals, puzzles and adventure. Either that or it's in to the faithful Arwing space ship for some typical Starfox space battles.

A strong Zelda influence is evident throughout, what with the game's third person perspective, puzzle-based objectives and Z-target-style, lock-on combat system. The latter element in this case utilises a mystical staff, which is used for weapon combat and also possesses some magical capabilities, allowing Fox to cast spells.

Anyone who has taken a glimpse of the screenshots will have noticed that there's a fair bit of eye candy throughout the game. A great looking fur-rendering technique brings life to the characters as they explore the environments - they themselves full of lavish effects, such as shimmering water, real-time lighting and depth-of-field blurring.

As the GameCube continues to be drip-fed with great games, Starfox Adventures represents November 2002's 'one we've been waiting for'. It's a triple-A license, a deep and immersive adventure and, being Rare's last GameCube game, helps the celebrated developers go out with a bang.

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Reviews Voted Most Helpful

Rated - 2 starsVaguely enjoyed despite my strong will not to.

andbev0402 from Greenock [Highly rated reviewer] , 23/04/2007

Anyone who played starwing on super nintendo or n64 will understand my extreme disappointment with this game. The game has some fun elements, it is sadly undeniable, because the story kind of sucks (surprising since the starwing games got by with full praise without any story) and the lack of wing action is frankly despicable. However, some of the locations are pretty and the animation on some of the characters is impressive for early Game Cube days. Some elements of play are highly enjoyable but the inclusion of Andross at the end of the game is unexplainable and is almost like they realized their game would destroy fan faith to the extent where they simply HAD to add something reminiscent of the old classics. Anyone who considers buying this game (although who still buys Cube games anyway?) should go on e-bay and buy an n64 and starwing.

  3 out of 4 people found this review helpful

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