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Kingdom Under Fire: The Crusaders on Xbox (2004)

Kingdom Under Fire: The Crusaders cover art

Average rating: 69%
11241120116415
3.5 stars out of 5
from 34 members
 
Certificate: Certificate: 12
Developers: PHANTAGRAM
Format: Xbox
Number of players: 1
Released: 29/10/2004

Brief synopsis of Kingdom Under Fire: The Crusaders

Phantagrams Kingdom Under Fire: The Crusaders is a truly unique Xbox game - blending strategic RTS type strategising with real-time 3D arcade battling. Its an ambitious premise, and rather surprisingly, it works very well. Rather than throwing the two genres together in a viscous hotch-potch of confusing tasks, we have been presented with a well-formed product that seemingly exists in a genre all of its very own.

It takes its lead from the PC prequel, Kingdom Under Fire, which as a more straightforward strategy game in a near-saturated market, failed to make much of an impression when it was released in 2001. As such it places you in charge of a human army, with up to 1000 units, doing battle against the forces of darkness.

Theres a variety of assorted military types with which to compose your army, all presented with the same decent, if slightly unremarkable, graphical style. Theres the standard infantry, archers, spearmen, cavalry, scouts, sappers, trebuchets, catapults and ballista. Once these chaps are assembled on the battlefield, the player will then wage war against various Orc troops: heavy-infantry, axe-throwers, wolf-riders, giant scorpions and swamp mammoths; as well as fantastically leggy and buxom Dark Elf Amazons who amongst their archers and mounted archers can summon the assistance of Wyverns and ghouls later on in the game.

Before the scrapping commences, the player has to organise the appropriate forces. Flirting with RPG type elements, you can visit the barracks to upgrade troops and warrior leaders, you can train in the fundamentals of warmongering, you can visit the briefing room, you can even eavesdrop on the common-soldiers prevalent concerns by visiting the local pub.

After that, its time to venture forth into the open plains, contemplating a suitable strategy from a god-like cartographic perspective. The single player mission slowly opens up, offering more and more pitched battle sites, and to gain ground youll have to nip on over and indulge in some epic carnage. This is where the Kingdom Under Fire experience really kicks in: when the camera zooms in and ushers in some unprecedentedly complex hacking and slashing.

The nature of the real-time battles will invite immediate comparisons to Koeis Dynasty Warriors series. You can take command of a single, specific commander and get stuck in, as the loyal soldiers that surround you help to fight off the hordes of on-screen enemies. Impressively, there is almost no slowdown, which significantly adds to the intense atmosphere of these epic battles.

When youre actually in charge of the commander, the controls are fairly simplistic. You have a couple of different sword swipes and a special move. If this was all there was to the game, it wouldnt get much praise. However, you are consistently thankful that it isnt made any more complex. Because all the while this button mashing is going on, youll have to keep a close eye on the entirety of your force and your wider, long-term strategies.

As you pile into a crowd of orcs, dealing death like the macho warrior you represent, youll still be wondering where those archers have got to. Suddenly, you zoom out to discover youre archer unit being smacked up by some angry elves. Youll have to quickly re-organise and engineer their escape, maybe bringing in reinforcements or altering your troop formations. Effectively, youre asked to play an arcade slash em up and a deeper strategy gameat the same time. Its multi-tasking at its trickiest, much like patting your head and rubbing your stomach simultaneously.

That might all sound rather complicated, and frankly it is. The learning curve is unusually steep, which might be enough to intimidate most average gamers. Even the opening missions will have most people jibbering in a panic-stricken state. The general in charge is shouting orders at you; youre still trying to work out how to send your troops over there and suddenly you get attacked by a bunch of green-skinned hooligans, and a full-on close-up slash-athon ensues. But although this may be a daunting premise, it guarantees depth and a genuine long-lasting challenge to even the most hardened strategists.

On top of all that, theres also a full buffet of Live features. At time of going to press (before the games release) were in no position to judge these extras, but assuming that they all work smoothly, they will contribute to make KUF an even better value package than it already is. Theres head-to-head online battling, theres a scoreboard for the central single player quest and theres even supplementary downloadable missions.

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Reviews Voted Most Helpful

Rated - 3 starsKindom of long walks

A customer from Ruislip , 20/12/2008

It would be good if there was an option to skip the long walks, otherthan that the game was fun, though a bit hard to control

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Rated - 5 starsEXCELLENT

A customer from Mexborough , 10/07/2009

Some facts you should know about this game. This isn't a standard RTS game. For instance you do not have a base and you do not build units (you can get and train new units but you don't build extra ones when your in the mission). You fight as a group of units but when your main unit (with the leader) gets into combat you play as him alone so you get to fight in the combat yourself unlike most RTS games. Also there is a good amount of levelling up, equipment buying and other stuff to make your units strong. Not a game for people who don't like hard games though. It's seriously tough at the start.

Each fight is mission based so you might have a mission to stop some spies and then fight your way through to a certain spot where you then plant some traps ready for an enemy coming to that area. You have certain units like spear troops, sappers (trap setters), cavalry, soldiers, catapults etc. and you have to pick which you'd use and make sure you train them up so they're strong enough before hand. You can save before any mission so retrying them is often the best thing to do since you sometimes pick units that aren't suited to the mission.

The combat is fun, the gameplay is tough, the levelling is rewarding and the experience is unique. Anyone looking for an interesting, fantasy based combat game should look here. You'll get to fight against armies of the undead (mostly just liches and vampires), orcs, golems, other humans and monsters.

For me the game did everything right. Even the atmosphere is heavy with some metal music as the sound track and a varied amount of strategies you can apply to most missions. Bear in mind you also get to play as more than one leader. There is 4 campaigns on this so you can play as Gerald (easy mode for light side) who is a strong human, Lucretia who is dark elf (easy mode for dark side), Kendal the noble paladin (hard mode for light side) and Regnier the cursed warrior (hard mode for dark side).

Great game and I recommend it for more veteran gamers or those looking for a challenge.

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Most Recent Reviews

Rated - 3 starsKindom of long walks

A customer from Ruislip , 20/12/2008

It would be good if there was an option to skip the long walks, otherthan that the game was fun, though a bit hard to control

Read all highest rated reviews