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Animal Crossing on GameCube - Trailer (2004)

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Animal Crossing cover art

Average rating: 76%
112237713820
4 stars out of 5
from 305 members
 
Certificate: Certificate: 3
User collections: Great Games
Developers: NINTENDO
Format: GameCube
Number of players: 1
Released: 24/09/2004

Brief synopsis of Animal Crossing

The premise for most videogames enables players to do things not normally possible in real life: firing shotguns into crowds willy-nilly, driving through residential areas at over 200 mph and so on. Animal Crossing, however, is a different creature altogether. This original Nintendo title embraces the mundane and banal, yet somehow manages to be a hugely appealing game.

The Animal Crossing adventure kicks off as the player arrives at the local train station of a randomly generated village. After acquainting yourself with the new cottage that awaits, your new life as a funny looking rag doll-type thing begins in earnest. As you wander around your new village community, youll bump into fellow residents (all animals, hence the title) wholl be keen to stop and chat. Whilst some will give you hints as to exciting village events taking place in the near future, others will ask favours of you.

This is as close to a normal video game as Animal Crossing ever gets, lending an almost mission-like structure to proceedings. However, when the favours involve helping an elderly hedgehog lady find a missing piece of furniture, youll appreciate that even these elements are a far cry from the usual. So too are the rewards. Instead of opening up further missions, the player will receive a gift for helping out fellow villagers. A gift, for instance, such as a chest of drawers or a shirt.

At its heart, thats what Animal Crossing is all about: collecting gifts. The idea is to get your cottage looking as nice as possible, and keep the community vibe in full swing. To do this, you will need a little cash at your disposal. This is best earned by hunting and collecting various examples of the local flora and fauna. You can pluck wild fruit from trees and sell the produce; or indeed re-plant it and build your own orchard. You can chase butterflies and rare beetles with a net; donate unusual exhibits to the local museum or simply sell them at the local shop. You can even go fishing or dig for fossils on a spare afternoon.

Its this sedate pace that makes the Animal Crossing experience an enjoyable one. The player is at liberty to pootle around, doing as they please. But because the game engine is powered by a real-time 24 hour clock, the game is always progressing, even when youre busy trying to snag a particularly elusive breed of Cicada. If the village is looking picture-postcard perfect as time goes on, new villagers will arrive, offering the player further opportunity as a professional favour-doer.

However, because the state of Animal Crossing is constantly evolving, even when youre asleep, keen players can develop on unhealthy obsession with the game. Indeed, its not unknown for Animal Crossing players to structure their real lives around the village timetable. If a bear has promised to serenade you with an acoustic guitar and a cheery song, at precisely 7.00 pm that evening, youd better make sure youre sitting comfortably in front of your Gamecube by that time, or its a lost opportunity.

Animal Crossing never really comes to a conclusion and could go on ad infinitum. Even after youve collected enough bugs, etc. to afford the maximum extensions to your cottage, it takes a while to fill it with bits of furniture and various pets. Even after that, theres the option to customise clothing and wallpaper to your personal tastes. But best of all is the delicious Nintendo touch that lets players collect classic NES games to play in their cottage (or download to their GBA). Working hard to save up for a virtual copy of Excitebike or Dr Mario is a surprisingly rewarding experience.

Although the PAL version is two years late, it will still entice the more open-minded and young-at-heart gamer; and indeed, get European Nintendo fans familiar with the franchise in time for a Gamecube sequel, and perhaps most interestingly, an outing on the Nintendo DS.

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Members' Reviews

Reviews Voted Most Helpful

Rated - 5 starsFantastic Gameplay

Colin from Midlothian, Scotland , 13/07/2006

What happens when Nintendo concentrate on gameplay over graphics? You get another classic like this! I haven't been able to put it down and have now purchased Animal Crossing so I can continue playing while renting other titles!

  3 out of 3 people found this review helpful

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Rated - 5 starsGenius

A customer from England , 26/04/2007

A classic example of what Nintendo can do, Sony and Microsoft wouldn't even try to make something like this.

A simple story of someone coming to a new town, getting a place, paying for it and all the while trying to make friends and help out his community.

Doesn't seem all that on paper but neither would Tetris, rent it, buy it, love it.

  1 out of 1 person found this review helpful

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Rated - 4 starsgreat game

A customer from redditch , 05/06/2007

Great game but the graphics are not very nice. Wait for the wii version!

  1 out of 1 person found this review helpful

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Rated - 4 starsgood

suzy444 from London , 02/03/2009

very good and l enjoyed it very much

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Most Recent Reviews

Rated - 5 starsFantastic Gameplay

Colin from Midlothian, Scotland , 13/07/2006

What happens when Nintendo concentrate on gameplay over graphics? You get another classic like this! I haven't been able to put it down and have now purchased Animal Crossing so I can continue playing while renting other titles!

  3 out of 3 people found this review helpful

Read all highest rated reviews

Rated - 4 starsgood

suzy444 from London , 02/03/2009

very good and l enjoyed it very much

Read all highest rated reviews