Skip over navigation

Spider-Man 3 on PS3 (2007)

Spider-Man 3 cover art

Average rating: 53%
69615132010926
2.5 stars out of 5
from 1,028 member
 
Certificate: Certificate: 12
Developers: TREYARCH
Format: PS3
Number of players: 1
Released: 18/05/2007
Also Available on:  Also Available on: DS  Also Available on: PS2  Also Available on: PSP  Also Available on: WII  Also Available on: XBOX 360

Related

Members' Reviews

Reviews Voted Most Helpful

Rated - 1 starPants

A customer from CARDIFF , 06/06/2007

I had heard that ths game was visually impressive, but as soon as the introduction had started this was not the case. Characters with eyes that almost look like they are popping out. What also left me dissapointed was the dodgy camera angles.WAS( NOT IMPRESSED AT ALL).

  4 out of 4 people found this review helpful

Read all reviews

Rated - 2 starsSPIDER-MAN 3

srah267 from broadstairs [Highly rated reviewer] , 12/02/2008

On this game the actual game was'nt very good, it was more fun just to swing around than play the game because it was literallly the same missions every time and the fighting was BORING!!!!!!!!!! I played it for 2 hours and that was quite enough and I sent it back!

Benito Marcantuoni age 10

  4 out of 4 people found this review helpful

Read all reviews

Rated - 4 starsSpiderman is excellent!

A customer from London , 22/06/2007

I have had this game for several weeks now and I have found it very good.

The gameplay is excellent and you can travel around a huge chunk of new walk as spiderman. The storyline is insteresting and the leves are not too hard or easy. The game aslo has good fighting! On very slightly bad note, the graphics could be sharpened up in some places

  3 out of 3 people found this review helpful

Read all reviews

Rated - 3 starsBorn of Frustration

jamesbloke from Southampton [Highly rated reviewer] , 09/07/2008

Spiderman 3 starts with a quick tutorial that pitches you straight into the button mashing action and makes an instruction manual unnecessary. To guide you through the tutorial is the legendary Bruce Campbell, who crops up intermittently throughout the game with a useful piece of sarcasm. Its not long until Bruce has you swinging through the city, and this is arguably where the game is best, really capturing the feel of the film.

The game consists of set missions, activities and open crime fighting. The latter is just a case of listening out for a police siren or a gun while swigning through the city and dropping in on a crime as it happens. The activities consist of races - either getting from A to B, or dealing with crims or bombs as quickly as you can. Generally, the game offers a large sandbox to play in with missions based on a non-linear set of story arcs.

The learning curve is a bit steep. Doing the first easy crime sweep, I struggled to stay alive to complete the circuit, let alone beat the clock. Working my way through the missions, I was stuck for ages on the last Apocalypse mission, which I got to fairly early on. This stopped progression of the other missions as the game refused to release them until this one was complete. I still don't know how I beat Harry Osborne in one of the longest reaction-time sequences I have ever played.

The difficulty level is inconsistent, after struggling to complete the second Mary Jane thrill ride, the third was ridiculously easy. The second Mary Jane thrill ride was a lesson in frustration, which had me screaming at Mary Jane that she should have allowed more time for her journey every time she said she was going to be late for her appointment. Invariably, each key fight finishes with a reaction-time sequence, which can have you pulling your hair out as you have to go back to the fight each time.

Frustration is really the name of the game. The main culprit is the camera, which is never pointing in the right direction. When you are climbing, it is particularly skittish and can leave you disoriented and motion sick. The camera makes swinging to a set point tricky unless it is directly in front of you, makes working out where you are going to land difficult and frequently wrong foots you during fights. Following the navigation markers to swing to the correct location can also be a bit hit and miss as it is hard to tell if a marker is on top of a building or on the other side.

Visually the game is mediocre. A great deal of attention has been put into the city scape which is huge, detailed and fiarly accurate, but the characters look a little deformed and there are lots of glitches, even in the cutscenes. However, the aural treatment is another story. The music throughout is very good, with each character having their own theme.

Despite the different story arcs not being linked linearly, you sometimes get stopped from completing one arc until a key event in another is completed - such as certain missions have to be done whilst in the black suit. Occasionally, this makes the story inconsistent as in my case, Spidey was questioning what the black suit was doing to him before his behaviour turned bad.

There is very little of the film's story used in the game, which instead features a host of classic Spidey villains. While these story arcs were good, they came across as a series of sub plots, without a master narrative to fit into. I was a little disappointed by this as the narrative was disjointed and difficult to get absorbed in. On the plus side, there is a lot of play time to complete the game.

Plus points: Swinging through the city, lots of game time, interesting sub plots, the music.

Minus points: The Camera, lack of a master narrative, the frustration!

  1 out of 1 person found this review helpful

Read all reviews

Most Recent Reviews

Rated - 3 starsBorn of Frustration

jamesbloke from Southampton [Highly rated reviewer] , 09/07/2008

Spiderman 3 starts with a quick tutorial that pitches you straight into the button mashing action and makes an instruction manual unnecessary. To guide you through the tutorial is the legendary Bruce Campbell, who crops up intermittently throughout the game with a useful piece of sarcasm. Its not long until Bruce has you swinging through the city, and this is arguably where the game is best, really capturing the feel of the film.

The game consists of set missions, activities and open crime fighting. The latter is just a case of listening out for a police siren or a gun while swigning through the city and dropping in on a crime as it happens. The activities consist of races - either getting from A to B, or dealing with crims or bombs as quickly as you can. Generally, the game offers a large sandbox to play in with missions based on a non-linear set of story arcs.

The learning curve is a bit steep. Doing the first easy crime sweep, I struggled to stay alive to complete the circuit, let alone beat the clock. Working my way through the missions, I was stuck for ages on the last Apocalypse mission, which I got to fairly early on. This stopped progression of the other missions as the game refused to release them until this one was complete. I still don't know how I beat Harry Osborne in one of the longest reaction-time sequences I have ever played.

The difficulty level is inconsistent, after struggling to complete the second Mary Jane thrill ride, the third was ridiculously easy. The second Mary Jane thrill ride was a lesson in frustration, which had me screaming at Mary Jane that she should have allowed more time for her journey every time she said she was going to be late for her appointment. Invariably, each key fight finishes with a reaction-time sequence, which can have you pulling your hair out as you have to go back to the fight each time.

Frustration is really the name of the game. The main culprit is the camera, which is never pointing in the right direction. When you are climbing, it is particularly skittish and can leave you disoriented and motion sick. The camera makes swinging to a set point tricky unless it is directly in front of you, makes working out where you are going to land difficult and frequently wrong foots you during fights. Following the navigation markers to swing to the correct location can also be a bit hit and miss as it is hard to tell if a marker is on top of a building or on the other side.

Visually the game is mediocre. A great deal of attention has been put into the city scape which is huge, detailed and fiarly accurate, but the characters look a little deformed and there are lots of glitches, even in the cutscenes. However, the aural treatment is another story. The music throughout is very good, with each character having their own theme.

Despite the different story arcs not being linked linearly, you sometimes get stopped from completing one arc until a key event in another is completed - such as certain missions have to be done whilst in the black suit. Occasionally, this makes the story inconsistent as in my case, Spidey was questioning what the black suit was doing to him before his behaviour turned bad.

There is very little of the film's story used in the game, which instead features a host of classic Spidey villains. While these story arcs were good, they came across as a series of sub plots, without a master narrative to fit into. I was a little disappointed by this as the narrative was disjointed and difficult to get absorbed in. On the plus side, there is a lot of play time to complete the game.

Plus points: Swinging through the city, lots of game time, interesting sub plots, the music.

Minus points: The Camera, lack of a master narrative, the frustration!

  1 out of 1 person found this review helpful

Read all highest rated reviews

Rated - 1 starPants

A customer from CARDIFF , 06/06/2007

I had heard that ths game was visually impressive, but as soon as the introduction had started this was not the case. Characters with eyes that almost look like they are popping out. What also left me dissapointed was the dodgy camera angles.WAS( NOT IMPRESSED AT ALL).

  4 out of 4 people found this review helpful

Read all highest rated reviews