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Red Steel on Wii (2006)

Red Steel cover art

Average rating: 54%
476141020101125
2.5 stars out of 5
from 1,932 member
 
Certificate: Certificate: 16
User collections: Best Games
Developers: UBISOFT
Format: Wii
Number of players: 1-4
Released: 08/12/2006

Brief synopsis of Red Steel

In the Wii's march towards conquest of that ever-elusive casual games market, it's nice to see we true gamers haven't been forgotten. Red Steel is another Wii exclusive offering from Ubisoft aimed at the old faithful that slips through the Wii launch window. The game puts you in the thick of the Tokyo underworld with a sword in one hand, a gun in the other, making use of the Wii's unique control system to stretch the possibilities of the action/beat-em-up genre.

Your fiancé, the daughter of a prominent Yakuza boss, has been kidnapped by the competition during their attempt to steal the Katana-giri. Naturally the task of getting her back falls to you. Armed with the above named sword (a symbol of leadership in Japan) you must travel from LA to Tokyo to get her back. Thus begins your quest through the Japanese underworld and the road towards becoming a modern-day samurai. And it doesn't come much more modern-day than using cutting edge firearms to accompany your katana.

Rather than trying to create an ultra-realistic Japanese mafia game, Ubisoft uses a little bit of creative license to maximise the fun and playability. Players will find themselves very much on the outside of the culture, learning the traditions of Japan and witnessing the bizarre juxtaposition of old and new for the first time with the character. Eventually, however, you'll want to have placed yourself nice and comfortably within the Yakuza to form alliances to help you get back the little lady.

The action makes full use of the Wii controller, and you should be more than a little excited at the proposition of having a crack at some good old-fashioned motion sensor sword play. Expect a nice blend of two-fisted samurai sword fighting and gun-toting mayhem.

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Members' Reviews

Reviews Voted Most Helpful

Rated - 0 starsDead Steel

Jearm84 from North West UK , 04/10/2007

utter joke, had so much promise but ultimately the titles are annoying (drag and drop to navigate what a truly dire idea).

the targeting system is laughable - you flick too hard (easily done) you end up facing a wall and full of lead- played the 1st level and sent this back

strongly advise you dont waste a rental on this certainly when the postie's are striking every other week

  16 out of 20 people found this review helpful

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Rated - 3 starsRed steel

nated23 nated23 from Birmingham [Highly rated reviewer] , 27/05/2007

A word of warning: if you’ve just squandered 180 quid on a Wii, playing Red Steel for 10 minutes is enough to send you into a crimson-faced, console-smashing rage. But while the twitchy controls are a bitch to master, the game still offers a taste of how Nintendo’s new console can put a unique spin on established genres.

A traditional first-person blaster, Red Steel uses the Wii’s nunchuk and remote to offer true three-dimensional control; players hold the remote in their right hand to turn and aim, while the nunchuk’s thumbstick is used to move around the levels. But while the controls are a brave attempt to utilise the Wii’s motion sensors, it requires intense concentration and a rock-steady hand, and you’ll doubtless spend the first few hours spinning wildly on the spot and crashing into walls.

Stick with it, though, and the immersive controls really make it feel as if you’re at the heart of the game’s brutal shootouts, and while the crummy graphics and embarrassing plot are a letdown, Red Steel is still enough to sate the bloodlust of the Wii’s earliest adopters.

  8 out of 8 people found this review helpful

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Rated - 1 starcomplete rubbish

Andrew Rowland from Rotherham , 04/01/2008

what can i say..... the titile pretty much sums it up......nuff said!!!!!!!

  5 out of 7 people found this review helpful

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Rated - 4 starsNot bad

Redpizzi from Morley, Leeds , 27/10/2007

Not a Bad game, ok for a good few days of play, the game gets very boring after a few days cause it is the same stuff over and over again, and it is basic wii controls that even Wii Play can do better...

  3 out of 3 people found this review helpful

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Most Recent Reviews

Rated - 2 starsHmm not great

A customer from UK , 28/11/2007

Not the best, good idea, executed badly, jerky controls and average graphics, rent only if you are desperate.

  1 out of 1 person found this review helpful

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Rated - 2 starsHard to aim ...

Hung Hao Teng from London , 14/11/2007

better using mouse...

  1 out of 1 person found this review helpful

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